Geonhong

Born as the elder son of a great general,
Geonhong was ashamed of himself for his small stature. He was considered a disgrace by his family, unfavorably compared to his younger brother.
Knowing this, his younger brother treated him cruelly.
Geonhong grew to fear violence and isolated himself from others.
One day, he witnessed his younger brother set fire to the house, leaving their father to die and taking the ancient weapon with him.
Geonhong tried to stop him, but his brother pushed him to the ground and killed his father.
Geonhong passed out from shock.
When he woke, he found himself at the top of a strange mountain.
There, he met a saint and learned how to overcome his fears,
but the mere thought of his brother drove him to an uncontrollable rage.
The saint gave him alcohol to soothe his pain,
but it lead to a dependence, with Geonhong’s mind now rarely clear.

Born as the elder son of a great general, Geonhong was ashamed of himself for his small stature. He was considered a disgrace by his family, unfavorably compared to his younger brother. Knowing this, his younger brother treated him cruelly. Geonhong grew to fear violence and isolated himself from others. One day, he witnessed his younger brother set fire to the house, leaving their father to die and taking the ancient weapon with him. Geonhong tried to stop him, but his brother pushed him to the ground and killed his father. Geonhong passed out from shock. When he woke, he found himself at the top of a strange mountain. There, he met a saint and learned how to overcome his fears, but the mere thought of his brother drove him to an uncontrollable rage. The saint gave him alcohol to soothe his pain, but it lead to a dependence, with Geonhong’s mind now rarely clear.

Difficulty

★★★☆☆

Combat Style

A mid-range character proficient at checks and taunts.

Geonhong
[Basic Combo]

#1 (Bottle Throw) - Normal Attack - #2 (Tipsy Flame) - #4 (Eat, Drink and Be Merry)

[Tip]
  • Geonhong is good at taunting and kiting enemies. Calculate the enemy's distance and focus on keeping them in check.

  • #1 (Bottle Throw) is a good combo starter since it's easy to send an enemy flying in 1v1 combat. It can also be used to inflict AoE damage in skirmishes. Use it wisely in various situations.

  • Lure the enemy after using #3 (Drunken Walk) to have the upper hand in combat or quickly escape from a disadvantageous situation.